Work & Projects
Here’s a look at where I’ve worked and the projects I’ve been part of.
∗Fullstack Engineer
Sugar Quest
Sugar Quest was a casual game built as a Telegram mini-app. I contributed by implementing new features, refining the UI, and enhancing developer experience. My work made the game smoother for players and more efficient for the team to ship updates.
∗Founding Engineer
Sphere
I joined Sphere as one of the first engineers, helping to shape both the product and the codebase in its early stages. I played a key role in building on- and off-ramp flows, refining payment features, creating reusable components, and improving developer tooling that supported the team as it scaled.
∗Growth Engineer
Foton
Foton was a software agency where I worked as a growth engineer, creating automation tools for lead generation. I built Python scrapers and outreach bots that scaled prospecting, grew scheduled client meetings more than 5x, and increased monthly revenue over 4x.